With everything you do script wise, it is always a good idea to backup your scripts.
Take your time - you only have to to the first part once, after that for new mods and maps it's very simple and adaptable`!
First, go to BlackOps3Root/share/raw/gamedata/weapons/zm/ and make a copy of zm_levelcommon_weapons.csv, name it something like zm_test_weapons.csv.
After you're done, save and close this file.
Next open up zm_usermap.gsc in BlackOps3Root/share/raw/scripts/zm.
Find all references to :
Change the csv name to the name you gave the csv earlier :
Repeat this step in zm_usermap.csc, YOUR_MAP_NAME.csc and YOUR_MAP_NAME.gsc.
You've now made it easier to modify weapons for multiple mods!
Last step, open up your mapname.zone file, add the following entries to it:
//Custom box weapons stringtable,gamedata/weapons/zm/zm_test_weapons.csv // Whatever name you gave your csv and referenced in the 4 scripts //Custom usermap modifications scriptparsetree,scripts/zm/zm_usermap.gsc // Only if you do not already have this in this file elsewhere scriptparsetree,scripts/zm/zm_usermap.csc // Only if you do not already have this in this file elsewhere
Your new weapons.csv should appear in game now.